Sweaty Yeti

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Aug 13
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Online Offline Play

Last night playing Split/Second, a racing game for Xbox 360, I was once again witness to why their online rank system was broken:  Eight players ranked #1, #1, #1, #4, #95, #99, #99, #99.  A win for me mentally would be to come in 5th, but it would still knock me a rank back if I wasn’t already last at #99. 

I switched to Survival mode - a less popular mode where you pass trucks dropping explosive barrels and see how long you can last without crashing.  I have no idea how many players it takes in the lobby to trigger event, so me and this other stranger started a private room so we could do more than chat about the weather in the virtual lobby.  

I was fascinated by the difference in our approach to online play.  It was my second time online ever in Split/Second, and I had just completed the single player to 100% wins in every category.  Only after I exhausted solo-play did I dare venture online.  This guy however had yet to get past the very first tier of events.  With no cars unlocked - and little experience - he would be bound for failure online.  Even if he had fast cars, he wouldn’t match my knowledge of the courses. No, I didn’t use my fast cars, but instead chose one of the slowest, so at least he’d had a fair shot at winning.  He did so… twice… although I won the majority quite easily.

Sometimes I never get around to online play, while others go there first.  It intimidates me.  That’s where the real competition is, and I like to be good.  Two vastly different approaches.